At the Design Research Society bi-annual conference in Bilbao, Spain, I co-chaired the Design for Behaviour Change track. We accepted four strong papers for presentation in the track.
Firstly, Tina Ekhtiar of @UTwente delivered a very interesting presentation about reflection during goal setting in personal trackin apps. Most apps don’t combine reflection + goal setting, but there could be benefits to do so. https://doi.org/10.21606/drs.2022.787
Secondly, @MailinLemke of @idetudelft presented a paper on every-day use objects to help people recover after stroke; in this case 3d-printed additions for smartphones that promote people using their affected arm. https://doi.org/10.21606/drs.2022.255
Thirdly, @thvanarkel of @idetudelft presented about designing things that actually are appropriate for changing behaviour: aesthetically, morally, and contextually. https://doi.org/10.21606/drs.2022.702
Finally, @lortondesigner talked about the ways stereotypes in stock images, such as the ‘headclutcher’, stigmatise mental illness and how we can avoid that in illustrations. https://doi.org/10.21606/drs.2022.354
Our editorial for the track is here: https://doi.org/10.21606/drs.2022.1075